/*
 * This file is part of Applied Energistics 2. Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. Applied
 * Energistics 2 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General
 * Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
 * later version. Applied Energistics 2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
 * Public License for more details. You should have received a copy of the GNU Lesser General Public License along with
 * Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.core.sync.packets;

import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;

import appeng.client.ClientHelper;
import appeng.client.render.effects.EnergyFx;
import appeng.core.CommonHelper;
import appeng.core.sync.AppEngPacket;
import appeng.core.sync.network.INetworkInfo;
import appeng.util.Platform;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;

public class PacketTransitionEffect extends AppEngPacket {

    private final boolean mode;
    private final double x;
    private final double y;
    private final double z;
    private final ForgeDirection d;

    // automatic.
    public PacketTransitionEffect(final ByteBuf stream) {
        this.x = stream.readFloat();
        this.y = stream.readFloat();
        this.z = stream.readFloat();
        this.d = ForgeDirection.getOrientation(stream.readByte());
        this.mode = stream.readBoolean();
    }

    // api
    public PacketTransitionEffect(final double x, final double y, final double z, final ForgeDirection dir,
            final boolean wasBlock) {
        this.x = x;
        this.y = y;
        this.z = z;
        this.d = dir;
        this.mode = wasBlock;

        final ByteBuf data = Unpooled.buffer();

        data.writeInt(this.getPacketID());
        data.writeFloat((float) x);
        data.writeFloat((float) y);
        data.writeFloat((float) z);
        data.writeByte(this.d.ordinal());
        data.writeBoolean(wasBlock);

        this.configureWrite(data);
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void clientPacketData(final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player) {
        final World world = ClientHelper.proxy.getWorld();

        for (int zz = 0; zz < (this.mode ? 32 : 8); zz++) {
            if (CommonHelper.proxy.shouldAddParticles(Platform.getRandom())) {
                final EnergyFx fx = new EnergyFx(
                        world,
                        this.x + (this.mode ? (Platform.getRandomInt() % 100) * 0.01
                                : (Platform.getRandomInt() % 100) * 0.005 - 0.25),
                        this.y + (this.mode ? (Platform.getRandomInt() % 100) * 0.01
                                : (Platform.getRandomInt() % 100) * 0.005 - 0.25),
                        this.z + (this.mode ? (Platform.getRandomInt() % 100) * 0.01
                                : (Platform.getRandomInt() % 100) * 0.005 - 0.25),
                        Items.diamond);

                if (!this.mode) {
                    fx.fromItem(this.d);
                }

                fx.motionX = -0.1 * this.d.offsetX;
                fx.motionY = -0.1 * this.d.offsetY;
                fx.motionZ = -0.1 * this.d.offsetZ;

                Minecraft.getMinecraft().effectRenderer.addEffect(fx);
            }
        }

        if (this.mode) {
            final Block block = world.getBlock((int) this.x, (int) this.y, (int) this.z);

            Minecraft.getMinecraft().getSoundHandler().playSound(
                    new PositionedSoundRecord(
                            new ResourceLocation(block.stepSound.getBreakSound()),
                            (block.stepSound.getVolume() + 1.0F) / 2.0F,
                            block.stepSound.getPitch() * 0.8F,
                            (float) this.x + 0.5F,
                            (float) this.y + 0.5F,
                            (float) this.z + 0.5F));
        }
    }
}
